3D Modeling & Sculpting


This 1969 Camaro was built with the idea of combining Satin and Glossy paint applications to test the viability of an actual process. I did all the modeling, design work, UVs, lighting, compositing, logo design, and creation of custom textures and materials.


This 1968 Chevy C-10 was built to scale from the ground up. All the modeling, UVs, materials, textures, paint, graffiti and environment was done in 3D. Maxwell Renderer was used with custom-made Shader network with images for; specular, diffuse, clear coat, paint patterns using UDIM tiles in Maya. Lighting was established with HDRI light probes.